

- #Policenauts english patch romhacks mod#
- #Policenauts english patch romhacks code#
- #Policenauts english patch romhacks free#
I invite you all to the post in segasaturno forums.

Main menu: Like the above, but there are only a few strings there, so it was easier to relocate original string pointers. So, intercepting the datched string is harder. In-game menu (2): This is a special menu, and like the main menu, they lack of a parsing subroutine. In-game menu (1): already datched (this was harder than the other because there is a string length subroutine that must be replaced too) Working, testing. Now, seems that in Sega Saturn there are 4 kinds of strings that aren't easy to translate: I've studied it from the Strings datched and other tools.
#Policenauts english patch romhacks code#
I've not disassembled or studied your DATCH from the binary code in the PSX files. A few variations of the DATCH were needed for other parts especially because of the processor registers they use, or because one needed to calculate the string length, and others don’t, etc. It’s now in testing and seems to be working correctly. Founded a safe place to put the DATCH in (yes, we use the FONT files too), we proceed to place our DATCH code there and intercept the original subroutine. Later, made some Assembly Code and translated to SH2 OP CODEs in hex (binary). Then, founded the subroutine that should be replaced/hijacked and started studying SH2 (Sega Saturn processor) Instruction Set. Once that was done, a flowchart was created. I've deeply studied the DATCH you've made. It's true that in Sega Saturn things are quite more difficult, especially because there are less and worse tools, debuggers, etc.

I've been deeply working trying out to decode and understand all your previous work, especially the DATCH. Hi there, i joined the team about 10 days ago because Facundo was having troubles making the in-game string patches.
#Policenauts english patch romhacks free#
Summarizing all this mess, if I could found the "hack" All the Saturn version could be translated.Īny advice? Anyone remember why or where do the hack?į.A.S.Q (Frequently Asked Stupid Questions)ġ - Why Saturn? Because I'm an HYPER MEGA FAN and Developer of Sega Saturn.Ģ - Which is the biggest Football/soccer team? Very easy man, River Plate.ģ - I can help you? Yes, feel free to contact me by e-mail only if you have knowledge of debugging and hacking. *In BIN.DPK are located all text lines from main menu. After 2 o 3 tries replacing files, I found something important, the "hack" is in the FONT.DPK and the BIN.DPK files. What I found? A-HA! The same error like Saturn. I try to isolate the issue trying to reproduce the same PSX-US_PACHED game from the original PSX-JAP, by replacing only the GAME1.DPK (PATCHED) and. I can edit the GAMEX.DPK using the same hack in the PSX version But when I replace the file(Saturn Cd1), the game shows wrong information (When start shows a Japanese letter). * PN_VOX1.PAC(Contains text IN-GAME when Jonathan speaks) this was fucking HARD to edit it.Īt this moment I can edit completely the PN_VOX1 file without errors (works good for now) and MOV files(not tested yet). * MV000XXX.MOV (Contains Videos and Subtitles) A little summary of the game files, that contains text information: I read all the "magic" and with a lot of new code I made the same tools for Sega Saturn and now I can extract "almost" text information (in Japanese) to edit it. I have some tools (made by GameZelda) for PSX So. I'm trying to translate (only text) so I'm making tools for it (I don't know any Japanese word) the Sega Saturn version, so Why I'm here? Easy, I refuse to play de PSX version xD and I have some issues. This is my first post here, and at first sorry for my SPANGLISH (I'm from Argentina). The Retro Gaming Network consists of subreddits dedicated to classic consoles, computers, handhelds, and old school gaming in general.Unfortunately, the release announcement thread for the Policenauts Saturn translation was irretrievably lost in the forum database crash, so please use this thread for such discussion!
#Policenauts english patch romhacks mod#
Looking for information on a mod or repair?Ĭheck out the 3DO Mods Wiki! Retro Gaming Network Sanyo and Goldstar (now LG) also had such contracts. Panisonic is simply one company that had a licensing agreement with the 3DO company to manufacture 3DO consoles. The name of the console is "3DO Interactive Multiplayer." Many simply call it "3DO." Some people incorrectly refer to it as the "Panasonic 3DO." That's not correct. The consoles were manufactured according to specifications created by The 3DO Company. Further renditions of the hardware were released in 1994 by Sanyo and Goldstar. The 3DO Interactive Multiplayer (often called simply 3DO) is a video game console originally produced by Panasonic in 1993.
